You can read the full report of the thesis in Greek here
This project aims to practice the cognitive skills of people with memory problems (e.g. elderly people, people on the verge of Alzheimer’s disease) through a variety of games.
There was designed and implemented 15 games that are divided into 4 categories depending on what cognitive skills will be practiced.
- user attention
- brain processing speed
The diploma thesis was held in five stages.
- UX Design and technical requirements
In this stage, we did a bibliographic study about serious games and their association with the problem of mild cognitive impairment(MCI). The purpose of the study was to understand how to design computer games that they can boost and practice cognitive skills.
UX Design and technical requirements
In this stage, we designed the UX of the application with the help of what we learn on the previous stage. Also here is the time for the technical requirements and the analyze of the application
The application was implemented for Android platforms with tablet-oriented graphics. A local SQLite database has been used. Implementation was the most time-consuming stage.
Now it’s time to publish the beta of the application and give it to real users. Ten users used the app and we collected some data! To collect data from the evaluation we used two methods passive user observation and questionnaires.
Finally, through the results of the evaluation, we came up with conclusions to improve the usability of the application. So, a massive refactor has been done. We redesigned the UX of the app, the usability and some bugs in the gameplays.
supervisor professor: Goumopoulos Christos